Samurai Project Playtest
Loading game for the first time...
Slash away ninjas and collect scrolls
*No save function for this playtest*
ABOUT PROJECT:
*Working Title*
I am a solo dev working on this full time. The plan is for a demo on steam soon, and by the end of the year a full release on there, as well as here.
This is close to a polished demo, but I would still like some feedback first. Thank you.
UPDATES
22.06.2026 *High score now updates upon dying
20.06.2026 *Added jump sfx and changed pixel scaling method
Additional Credit:
SGM-V2.01 Soundfont by Shan for certain instruments in the music.
| Updated | 5 days ago |
| Published | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (2 total ratings) |
| Author | Noctelling |
| Genre | Platformer, Action, Adventure |
| Made with | Godot |
| Tags | 2D, 8-Bit, Action-Adventure, Fantasy, High Score, Ninja, Pixel Art, Retro |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Gamepad (any) |
| Content | No generative AI was used |



Comments
Log in with itch.io to leave a comment.
The hitboxes of enemies and their projectiles are way too big